$19.99
I want this!

MetalGraph: Node based metal shader editor for MacOS

$19.99

A macOS app for creating shaders through a node-based interface — no code required. Connect nodes, see instant results, export production-ready MSL.

What MetalGraph is good at

  • Visually designing shader logic using connected nodes
  • Prototyping effects before writing or refining Metal code
  • Exploring transforms, color operations, and combinations in real time
  • Seeing immediate visual feedback while experimenting
  • Supporting how you learn and reason about shaders

What MetalGraph is not

  • Not a beginner-friendly introduction to programming
  • Not a one-click shader generator
  • Not a replacement for understanding Metal or SwiftUI
  • Not meant to hide how shaders work

MetalGraph assumes you want to learn, understand, and stay in control.


Platform

  • macOS
  • Designed specifically for SwiftUI shader workflows
I want this!

Activation license

Early access to iPad Testflight version
No refunds allowed
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