MetalGraph: Node based metal shader editor for MacOS
$19.99
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Metal Graphics
A macOS app for creating shaders through a node-based interface — no code required. Connect nodes, see instant results, export production-ready MSL.
What MetalGraph is good at
- Visually designing shader logic using connected nodes
- Prototyping effects before writing or refining Metal code
- Exploring transforms, color operations, and combinations in real time
- Seeing immediate visual feedback while experimenting
- Supporting how you learn and reason about shaders
What MetalGraph is not
- Not a beginner-friendly introduction to programming
- Not a one-click shader generator
- Not a replacement for understanding Metal or SwiftUI
- Not meant to hide how shaders work
MetalGraph assumes you want to learn, understand, and stay in control.
Platform
- macOS
- Designed specifically for SwiftUI shader workflows
Activation license
Early access to iPad Testflight version
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No refunds allowed